
Software(s): Photoshop, Unity
Description: 2.5-day Game Jam project on the theme “Battle / Environment”. The game was created by a team of three: one game designer, one developer, and myself as the graphic artist.
Designed for mobile and tablet, it features two game modes. The goal is to destroy as many barrels of your color as possible. In the first mode, each player is confined to their own side, separated by a line of buoys. In the second mode, this buoy line rotates. Players can also send bombs (maluses) to their opponent to make them lose barrels and time.