Project: Lux

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<strong>Project: </strong>Lux

Software(s): After effects Description: 3D mockup, previsualization, timing, animation of the actress’s movements and camera paths for the Lux commercial. The videos follow one another with the different versions for various countries (US, Thailand, and China), as well as my 3D animatic.

Project: Playing with the future

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<strong>Project: </strong>Playing with the future

Logiciel(s): 3DsMax, After effects, Photoshop Description: Modeling, animation, rotoscoping and editing for the short film “Playing with the Future” formerly “Crise écologique durable”. Winner of the 1st Prize at the Deauville Green Awards 2012 in its category and recipient of the Cézame Special Prize for Best Music.

Project: Photomaton / Auchan Stand

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<strong>Project: </strong>Photomaton / Auchan Stand

Software(s): 3DsMax, Photoshop (For textures) Description: Modeling of the official Auchan Photomaton stand. The stand was built in 2009/2010 in Noyelles-Godault, northern France.

Project: Self portrait

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<strong>Project: </strong>Self portrait

Software(s): 3DsMax, After effect, Photoshop Description: Self-portrait: full pipeline project handled independently (modeling, animation, texturing & shaders, lighting, rendering, keying and integration)

Project: Camera mapping

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<strong>Project: </strong>Camera mapping

Software(s): Maya, Photoshop Description: Camera mapping on Maya with patches.

Project: VIP Lugguages

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<strong>Project: </strong>VIP Lugguages

Software(s): Maya Description: Graphic research and modeling for VIP Lugguages advertising

Project: Animation exercice

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<strong>Project: </strong>Animation exercice

Software(s): 3DsMax Description: Animation exercice with item interaction on 3DsMax.

Project: Chihiro

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<strong>Project: </strong>Chihiro

Software(s): 3DsMax, Clothe, Photoshop Description: 3D Chihiro’s interpretation from Hayao Miyazaki’s anime. HD modelisation for normal map and Low version for the video game and animation walking cycles. Texturing, render to texture and rendering.

Project: Mobydick movie

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<strong>Project: </strong>Mobydick movie

Technique(s): Maya, 3DsMax, Combustion, After Effects and Auditon Description: Final year school project – Mobydick (team of two). My tasks included character modeling based on my classmate’s storyboard, as well as animation, lip sync, sound design, visual effects, video synchronization, and the ending sequence.

Project: Wallpapers (Android, JDG, etc)

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<strong>Project: </strong>Wallpapers (Android, JDG, etc)

Sofware(s): 3DsMax, Photoshop (for textures and compositing) Description: Miscelaneous 3D wallpapers; Android available on all sizes .- HERE -.; and also on JD Network (Geek, Gamer, Graphic), etc.