Project: Chihiro

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<strong>Project: </strong>Chihiro

Software(s): 3DsMax, Clothe, Photoshop Description: 3D Chihiro’s interpretation from Hayao Miyazaki’s anime. HD modelisation for normal map and Low version for the video game and animation walking cycles. Texturing, render to texture and rendering.

Project: Dofus anim cycles

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<strong>Project: </strong>Dofus anim cycles

Logiciel(s): Flash Description: Running and walking Dofus cycles on differents views with Flash.

Project: Mobydick movie

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<strong>Project: </strong>Mobydick movie

Technique(s): Maya, 3DsMax, Combustion, After Effects and Auditon Description: Final year school project – Mobydick (team of two). My tasks included character modeling based on my classmate’s storyboard, as well as animation, lip sync, sound design, visual effects, video synchronization, and the ending sequence.